Sunday, May 29, 2011

Director's Corner

Developing good habits in the use of the bid box include:

1. Making up your mind what you are going to bid before you reach into the bid box. If you move from a bid to the pass card or two different bids, you give unauthorized information to your partner.
2. Develop the habit of placing your thumb over the bid you select as you pull the bid card out. Look at the bid card before you place it on the table. This ensures that you've got the card you want.


Tags: Director's Corner - bid boxes

Sunday, May 15, 2011

Tips for Improving Your Game (cont.)

This week we will look at declarer play in a No Trump contract. First, pause to count your sure tricks. These are tricks you can take without losing the lead. If you don't have enough sure tricks to make your contract, decide which suit offers the best chance of creating more winners. Attack that suit first. Give up the tricks you have to lose early in the play. Count the cards in that suit. When you have developed the necessary tricks, play the winners in that suit. Last, cash honors in your short suits.

Tags: Declarer play, No Trump, contract

Monday, May 9, 2011

Tips for Improving Your Game

Do you want to improve your game? Over the next few weeks, we will look at some ways to do just that. We will start with declarer play first.

1. Don't play to the first trick until you have made a plan. Take some time to think about the bidding and the opening lead. Determine what can you deduce from these two things.
2. For suit contracts, it is best to count your losers. Do you have too many? Make a plan as to how you can eliminate a loser or two by trumping in dummy or throwing losers off on long suits.
3. After drawing trump, attack you longest side suit first. You may have to give up a trick to develop more winners. Consider when you want to do this--early if you have control of the other suits--later if you think there is a chance of a favorable split.

Next week we will look at declarer play in no trump.

Tags: Tips, declarer play, suit contracts, Improving your game

Sunday, May 1, 2011

When is a card a played card?

DIRECTOR'S CORNER:
There are two answers--one for declarer and one for defenders. Let's take the easy one first. A defender's card is played if it was held in such a way that it was possible for partner to have seen it, even if partner did not see it.

Declarer's card is played if it is faced and touches or nearly touches the table, or is maintained in a position indicating it has been played, or that he intends to play it. Dummy's card must be played if declarer names a card or if declarer touches it to play it. If the call is inadvertent ("Oh no" or "Wait") with no pause for thought before correcting, the card does not have to be played.

Tags: bridge, card played